Pixel Streaming Plugin
Set up Pixel Streaming in your own project - Core Settings

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Set up Pixel Streaming in your own project - Core Settings
Enable the Pixel Streaming plugin from inside your project.
The plugin can be found in the main menu inside the Unreal Editor, select Edit > Plugins under Graphics section
Both Pixel Streaming & Pixel Streaming 2 plugins are supported on Arcware Cloud.
Once you have enabled the plugin please restart your project for the plugin to take effect.

Warning: Please avoid enabling both plugins together. Arcware Cloud upload pipeline will detect and prevent packages with both plugins enabled !
Note: The Pixel Streaming Plugin only works when you run your project as a packaged application, or when you launch it from the Unreal Editor using the Standalone Game Launch option.
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