Uploading and releasing packages
Creating & Managing your projects
Last updated
Creating & Managing your projects
Last updated
The very first step to activate a project for streaming is to upload and release an Unreal Engine packaged app!
To do so, you have to navigate to the Packages page.
Drag + drop or browse Once inside the 'Packages' section, Drag and drop your zipped package into the upload box (manual browsing to your package is also possible). The upload will start immediately.
Auto-release This option enables the uploaded packages to automaticaly being released after a succesfull upload.
Upload servers Thor & Loki This option gives you the option to select from two diferent locations to upload your packages. - Thor (EU) - Loki (USA)
Now that you know the basics, start by uploading your first project. Simply drag and drop your zipped package in the Drag + drop or browse section for the upload to start.
Uploading in progress!
After the upload is finished the package will pass through the Virus Scanner and the Gauging phase.
Virus Scanner - In this phase the application will be unzipped and scanned for theats.
Gauging - Here the system checks if the pixel streaming plugin is enabled and we if the package is starting properly without any issues.
After the package has succesfully passed through the upload pipeline, we can click the release button with the Rocket symbol.
After pressing the release button, it will still take some time to download your package to our system and staged for distribution. It depends on the package size. The Arcware Cloud template project with 500MB, takes around 5 mins to be released.
Now that we have uploaded your first package to your project, you will be able to 'Enable' your project, to allow it to be streamed.
After enabling the project the released project will start the rolling out phase, in this step the package is being distributed to the GPU servers for streaming.
Lastly, when the upload status is in Active state, you are ready to stream the project
You nailed it, next we will go directly to the preview page and check our stream
After preparing the package by , you can start the uploading process.
Note: If you don't yet have an Unreal Engine project, but you would like to test the upload process, our game tamplate is provided here :
How to