02.2. Arcware Player Controller
Using the Arcware Pixel Streaming Template Project - Getting Started - Arcware Blueprints
Last updated
Using the Arcware Pixel Streaming Template Project - Getting Started - Arcware Blueprints
Last updated
Unreal Engine Setup
Set up Pixel Streaming in your own projectUsing the Arcware Pixel Streaming Template ProjectCommon Unreal Engine QuestionsArcware Features
Screenshot FunctionalityCopyright 2024 - Arcware GmbH
Name: BP_Arcware_Player_Controller Location: Content/Arcware_Functionality/Blueprints/Player_Controller/BP_Arcware_Player_Controller.uasset Use: The Player Controller Blueprint is responsible for: - Sending/receiving json messages from the web frontend. - Setting in-game mouse cursor visibility.
Note: If you would like to learn how the pre-existing blueprint nodes in the Arcware Player Controller were set up, please refer to '01.2. Pixel Streaming Input' (Link below)