Common Unreal Engine Questions

This is a notice board for commonly arising questions regarding Pixel Streaming and Unreal Engine.

For a more extensive list, please have a look at our FAQ page on:

Question: I can't open the Console window whilst streaming. Answer: The default keyboard binding in Unreal Engine for opening the Console window is unfortunately using a symbol based from the English keyboard layout. We would recommend changing your Console binding to a keyboard input that works on all keyboard language layouts, such as the 'Cโ€™ key (instead of one of the symbol keys). The binding can be changed in your Unreal Engine project settings (see screenshot)

Question: Some keyboard buttons stay constantly active after pressing once. Answer: There are two causes for this issue... 1) There is currently a known issue with the WebRTC player regarding pressing Shift / Ctrl / Alt buttons. When these buttons are pressed at the same time as another button (e.g. Ctrl + Left Click or Shift + A) they stay constantly active after being pressed down only once. 2) Russian keyboard layouts also cause the keyboard keys to get stuck all of the time, English keyboard layout works well however.

Solution: The latest release of the Tensorworks Pixel-Streaming infrastructure fixes both these issues. The fixes will be implemented in the following update of the Arcware WebSDK, although we cannot provide an exact release date for this yet.

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