Afk-module
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Last updated
Unreal Engine Setup
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By default, the afk module is disabled when you implement this Web SDK Plugin. However, there are three ways to configure it:
In your code
In your project settings
In the shareId
Note that if the afk module is configured in the shareId, it will override any settings configured in the project settings or front-end code. Similarly, if it is configured in the project settings, it will override any settings configured in the front-end code. And if it is configured in the front-end code, it will override the default settings.
We recommend using the project settings or the shareId setup to configure the plugin.
You can find these settings in the project settings or when setting up / editing the shareId.
To set up custom listeners for the AFK Events, you need to add them as follows:
By default, the plugin will log some warnings to the console.